Leveling up Printfresh’s video creative: new formats, new personas

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The opportunity

They didn’t just need “more ads.” They needed:

  • More video ads live in the account (and shipped consistently)

  • New creative formats to find new winners (not just iterations of what existed)

  • Clearer persona angles to make the creative feel about someone not just about prints

  • A way to improve video output without ballooning production cost

What we did

  • Increased video volume in-account: prioritised getting more video ads live consistently so testing didn’t stall.
  • Tested new formats: expanded beyond standard UGC into: 
    • motion graphics / animated edits 
    • AI-assisted content (to increase output and explore faster variations)
  • Built a creator pipeline for affordability: sourced and tested new, more affordable creators to increase throughput and reduce dependency on premium talent.
  • Persona-led concept development: created concepts rooted in who is buying and why, so ads weren’t just “cute product” they had a sharper angle and context.

Creative territories we leaned into (examples)

  • Persona-first “this is me” (identity + lifestyle + vibe)

  • Problem/solution (comfort, fit, “what I wear after a long day,” etc.)

  • Format innovation (motion graphics, bold type overlays, fast edits)

  • Drop/season moments (launch energy + urgency)

  • Value justification (why it’s worth it without sounding defensive)

Why it worked

  • Volume + variety beat “perfect.” Shipping more videos and more formats created more chances to find winners.
  • Personas created sharper hooks. Ads felt like they were made for someone specific, not everyone.
  • Production got more scalable. Motion/AI-assisted approaches + affordable creators increased throughput without sacrificing brand vibe.

What we’re doing next

  • Double down on the best-performing format + persona pairings with rapid iterations (new hooks, new openings, new edit pacing).

  • Build a repeatable “drop launch kit” (3–5 proven video templates per launch).

  • Keep widening the creator bench to protect output and reduce costs over time.

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The goal wasn’t to make ‘better-looking’ video it was to build a system that ships consistently, tests new formats, and finds angles that scale.
Taikun team